| About 10 min space strategy |
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Pandúr
Global Moderator
Posts: 169
Joined: 28 April 2010
Location: Babylon5
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We are proud to present a new game which is a cooperation between The Goblin Lunatics and Puli Games!
10 min space strategy is a compact, quick turn-based 4x strategy. Our goal was to make a space strategy game that is not incredibly difficult, has a simple ruleset, but still requires the player to decide strategy, fleet movement, etc. It has all the standard elements of space strategies, you have different fields to research, you can make your own race, there is spaceship combat, colonization, etc.
We are proud to present a working demo that gives you a taste of what the final game will be: DOWNLOAD IT HERE

Since there is no in-game tutorial yet, I will give you a few hints on how to play the game (though we tried to design it to be really straightforward and there is a tooltip for almost everything).
In your planets you can build facilities, that create stuff, like fighters, research, etc. Fighters and bombers are created automatically in each turn, but you have to click on a button to build colonizer ships.
One thing that is maybe not really easy to gasp is that more population means more production. Population basically multiplies a building's production. So a planet with 4 population and 1 factory will create the same amount of fighters than a planet with 2 population and 2 factories (4x1=2x2). Because of this you have to carefully balance between spreading and keeping a healthy planet population.
Propulsion tech helps you to see and move farther from your colonies, and Empire tech allows you to have more colonies and fighters. Warfare tech helps you to have an edge in space combat, Industry speeds up building spaceships and Environment allows a quicker population growth on alien planets and higher population maximum on all planets.
You can control anomalies by simply stationing fighters on them.
We are interested in your opinion, especially: - Did you encounter any bugs, especially crash bugs? - How easy the game is, how easy it was to understand the rules? - Was it fun? 


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Use the following URL to link to this post: http://www.puligames.com/index.php?page=findpost&post=1226 |
Pandúr
Global Moderator
Posts: 169
Joined: 28 April 2010
Location: Babylon5
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Hot fresh news! We released the v0.9 beta version of our sci-fi strategy game today.
Download link: 10 Min Space Strategy v0.9 beta Known issues:
- "Empire details" panel is incomplete - "Death" panel will be changed - There is no Pause function on ESC during in-game - Save/Load function is missing - English/Hungarian translation is buggy here and there - Win/Lose screen is still empty
We want to release "v1.0 - That's all, folks!" version this Sunday (05.06.2011), so if you find a bug or just want to give us a feedback, please contact us until Sunday.
Another news is that we've been nominated as "Indie project of the month" at Jatekfejlesztes.hu. You can read a short interview with us (hungarian only) there.
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Use the following URL to link to this post: http://www.puligames.com/index.php?page=findpost&post=1242 |
Pandúr
Global Moderator
Posts: 169
Joined: 28 April 2010
Location: Babylon5
|
Ladies and gentlemen! We are proud to present the final version of 10 Min Space Strategy.
New features: - Load/Save - Language selection (english/hungarian @ 10mss_config.exe) - Minor tweaks here and there
Download link: 10 Min Space Strategy v1.0 (final). Send your feedback, bugreports, questions, screenshots, stories about the game to goblinluntics()gmail()com.
Have fun and enjoy the game!
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